Εκπαίδευση - Σπουδές

  • Μηχανικών Πληροφοριακών και Επικοινωνιακών Συστημάτων, Τμήμα Μηχανικών Πληροφοριακών και Επικοινωνιακών Συστημάτων, Πολυτεχνική Σχολή, Πανεπιστήμιο Αιγαίου,2012-2019
  • Διαδίκτυο των Πραγμάτων: Ευφυή Περιβάλλοντα σε Δίκτυα νέας Γενιάς, Τμήμα Μηχανικών Πληροφοριακών και Επικοινωνιακών Συστημάτων, Πολυτεχνική Σχολή, Πανεπιστήμιο Αιγαίου, 2020-2023

Ερευνητικά Ενδιαφέροντα

Artificial intelligence, Affective Gaming, System Adaptation

Διδασκαλία

Εργαστηριακός Συνεργάτης στα πλαίσια του Προπτυχιακού Προγράμματος Σπουδών (ΠΠΣ) στα μαθήματα:

Προηγμένα Θέματα γλωσσών προγραμματισμού

Κατανεμημμένα συστήματα

Σχεδιασμός και ανάπτυξη εφαρμογών κινητού υπολογισμού

Αλγόριθμοι και πολυπλοκότητα

 

Δημοσιεύσεις σε Διεθνή Περιοδικά (Journals)


Copyright Notice: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted or mass reproduced without the explicit permission of the copyright holder.


[1]
M. Danousis, C. Goumopoulos, A Machine Learning based Motor and Cognitive Assessment Tool Using in-Game Data from the GAME2AWE Platform, Informatics, Vol. 10, No. 3, 2023, MDPI, https://doi.org/10.3390/informatics10030..., IF = 3.100

Επιστημονικά Συνέδρια (Conferences)


Copyright Notice: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted or mass reproduced without the explicit permission of the copyright holder.


[1]
M. Danousis, C. Goumopoulos, Improving Elderly Exergame Experiences through AI Components Assessing Cognitive Status, 8th IEEE International Forum on Research and Technologies for Society and Industry Innovation (RTSI), Sep, 2024, Milan, Italy , IEEE,
[2]
M. Danousis, C. Goumopoulos, A. Fakis, Exergames in the GAME2AWE Platform with Dynamic Difficulty Adjustment, 21st IFIP International Conference on Entertainment Computing, pp. 214-223, Nov, 2022, Bremen, Germany, Springer, https://doi.org/10.1007/978-3-031-20212-...

Βιβλία


Copyright Notice: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted or mass reproduced without the explicit permission of the copyright holder.


Κεφάλαια σε Βιβλία


Copyright Notice: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted or mass reproduced without the explicit permission of the copyright holder.


Επιμέλεια Πρακτικών Διεθνών Συνεδρίων


Copyright Notice: This material is presented to ensure timely dissemination of scholarly and technical work. Copyright and all rights therein are retained by authors or by other copyright holders. All persons copying this information are expected to adhere to the terms and constraints invoked by each author's copyright. In most cases, these works may not be reposted or mass reproduced without the explicit permission of the copyright holder.